Oct 19
A very, very rough version of the female zombie. Her shape is not even close to being done, not to mention she has way too many polygons for a zombie.
description
I am Alexander Schiffhauer, and I am working under Peter Fröhlich in an independent study in game design at The Johns Hopkins University.
A very, very rough version of the female zombie. Her shape is not even close to being done, not to mention she has way too many polygons for a zombie.